Factorio Mac Torrent Reddit
• • (In case of subreddit takedown) • • 1. Submissions must be related to the discussion of digital piracy. Spam, trading, selling, and blatant self-promotion posts are forbidden.
I'm a Mac person, but wanted to know if anyone has bought one of the new MacBook Pros and is running Factorio. If so, let me know what config you have and how it's running, especially in multiplayer. Ideally I'd run the 13' Pro but any reports about the 15' are welcome too. Arma 3 for mac.
Do not request or link to pirated/copyrighted content. Redundant questions that have been previously answered will be removed. Do not message moderators for help with your issues. Either message the mod team if relevant, or make a post on the sub as normal. Browse by filters: Related Subreddits • • • • • • •.
Why Early Access? “We have been working on Factorio for over 5 years. The game is very stable and is highly optimised for prolonged gameplay and creating huge factories.
We have sold over 110,000 copies on our website, and we feel now is the right time to release to a wider audience.” Approximately how long will this game be in Early Access? “Our plans for release come as part of an ongoing process, and we are constantly adding new features and content. When we feel the game is complete we will release the full version, and our current estimate is that this will take 8-12 months.” How is the full version planned to differ from the Early Access version? “In the full version we hope to have a polished GUI, a multiplayer matching server, integration of mods for players and servers, and a number of other finishing touches and additions to the core gameplay.” What is the current state of the Early Access version? “The game has a very strong content base, rich with interesting mechanics and features. Many players report they are still having fun on their maps even after hundreds of hours of gameplay, alongside multiplayer support, and a dedicated modding community.” Will the game be priced differently during and after Early Access? “No, the price now is the final price.” How are you planning on involving the Community in your development process?
“The community is a vital part of our development process. We announce any planned features far in advance so we have time to read peoples' opinions and comments, and for us to discuss the different points of view players may have. Community suggested ideas are commonly brought up in team discussions, and we value highly the input each individual player can have.”. Steam AwardsSteam has opened up the nominations for this years.
Last year Factorio was actually selected as a nominee for the 'Haunts My Dreams' award. There is a category this year for 'Best Developer', and many in the community have wanted to nominate us for that category. Unfortunately to be eligible, we would need to have a developer page set up on Steam. We had some discussions, and decided to wait until we have a final 'Wube Software' logo and theme finalized before setting up a developer page. This means you won't be able to vote for us as best developer this year.
This doesn't meant that you can't nominate Factorio for one of the categories, and there has already been some on the about which games people are voting for. Deterministic save/load in FactorioOne of the key parts of the save/load process in Factorio is that it must be deterministic. This means that for a given save file (when no external factors change) saving, exiting, and loading the save shouldn't change any observable behavior.
There are a few reasons and benefits for this strict requirement: • Without it: You couldn't join a running multiplayer game (and by proxy save, exit, and resume one). • Without it: the replay system wouldn't work if you ever saved, exited, and resumed playing. • With it: we can easily test that saving and loading produces no observable change letting us know we implemented save/load correctly. • With it: you won't see things change randomly as a result of 'reloading' like you do in so many other games. The premise sounds simple enough: make 'running game -> save -> exit -> load -> running game' produce the same results every time (when nothing else changes).
However in practice this ends up being quite complex. Factorio uses serialization and de-serialization (), the exact format of the serialized save file changes from map version to map version so we always have to keep that in mind when loading. T-shirt for ChristmasIt is approaching the festive season once again, and as such it has been nearly a whole year of selling our official Factorio T-shirts.
Since moving to the new office, the merchandise operation has been given a whole double room to handle all the storage and shipping of the T-shirts. Last year there were some cases where the orders didn't arrive in time for the Christmas tree, and a few people reported the packages taking over 1 month to arrive at their destination. We ship the orders from our office each Wednesday, so depending on when you order it can take almost a week for any shipping confirmation. Once it is shipped, a parcel will typically be delivered within a week anywhere in Europe, and take about another week or 2 to arrive in the USA and Worldwide. Outside of shipping each week, we can't make any promises on when the orders will arrive, so the best way to prevent any heartache, is to order from our as soon as possible.