Final Cut Program For Mac

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In Hollywood, when a studio has a hit, it quickly releases a sequel. Apple has fittingly adopted this strategy for Final Cut Pro, its professional video-editing software.

Within nine months of shipping Final Cut Pro 2, Apple delivered version 3, an impressive update that adds real-time effects, new color-correction and -measurement tools, and expanded editing features. Perhaps most significant, Final Cut Pro 3 is Mac OS X native--although OS X introduces important compatibility and workflow issues you'll need to consider before switching.

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Final Cut Pro 3 also has some minor bugs, but it should prove to be as big a hit as its predecessors. Editing Under Aqua Final Cut Pro 3 looks and works nearly identically to earlier versions.

Apple has wisely resisted the urge to tinker with a successful user interface that thousands of video pros have mastered. Running on Mac OS X, Final Cut Pro's interface looks restrained and muted compared to that of many OS X programs. This is critical for professional video work, where rainbow-colored toolbar icons and animated gewgaws would become visually fatiguing. We used Final Cut Pro 3 to edit a 90-minute training DVD, running the program almost exclusively on Mac OS X, with excellent results. Final Cut Pro unexpectedly quit a couple of times, but we were always able to relaunch the program and continue without having to reboot. We did encounter a couple of glitches in Final Cut Pro while it was running in OS X.

For example, it would occasionally display video incorrectly if the monitor had gone to sleep due to inactivity--quitting and relaunching the program fixed this. Other users have reported problems with batch-capturing video while running Final Cut Pro 3 in OS X, but we didn't have any trouble. To X, or Not to X Final Cut Pro 3 also runs in Mac OS 9 (specifically, OS 9.2.2).

And there are reasons why you might want to stick with the older OS, at least for a while. Final Cut Pro can use many filters and effects plug-ins written for Adobe After Effects, but third-party vendors will need to rewrite plug-ins to run in Final Cut Pro 3 in OS X. If your projects depend on an After Effects plug-in that hasn't been updated for OS X, you'll need to run Final Cut Pro 3 in OS 9. This also applies to video capture cards whose driver software hasn't yet been updated for OS X. Editing teams who collaborate on projects might also want to approach OS X with caution. Mac OS X's multiuser design introduces new workflow issues--in some circumstances, you have to futz with OS X privileges settings in order for each member of a team to be able to access a file or folder. Learning how to do this isn't difficult, but it isn't something you'll want to do in the middle of a project.

Fortunately, one issue that won't affect your OS decision is performance: Final Cut Pro is just as fast and responsive in OS X as it is in OS 9. Effects Get (Kind of) Real For many users, the best part of Final Cut Pro 3 is its ability to display many common video transitions and effects immediately, without the need for rendering. For example, you can add a cross-dissolve between two clips and see it right away--there's no need to choose the Render command and twiddle your thumbs.

When it comes to transitions, Final Cut Pro 3 provides real-time display of cross-dissolves, fades, irises, and several flavors of wipes. A few filters also work in real time, as do some motion effects. You can also combine real-time effects, although on slower G4 systems Final Cut Pro may be unable to render them in real-time. It goes without saying that dual-processor G4 systems deliver the best real-time performance.

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But there are some strings attached. For starters, Apple recommends you have a beefy Mac: a 500MHz or faster G4 with at least 384MB of memory, or, for mobile editing, a 667MHz Titanium PowerBook G4 with the same amount of RAM. What's more, Final Cut Pro's real-time mode is disabled if you configure the program to display video through a connected FireWire device--a common method of working. Nor can Final Cut Pro 3 perform real-time operations using content stored in formats other than DV or OfflineRT. And finally, in all circumstances, you must still render all effects and transitions before outputting your project to tape. Final Cut Pro's real-time mode isn't quite as real as many editors might like.